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Roleplay character sheet template

One page that covers who they are, what they want and what gets in the way. No stat blocks needed.

A roleplay character sheet is a one-page summary of a character that you and your partner, or an AI, can check mid-story. This one covers basics, looks, personality, skills, a flaw, relationships and a goal. It works for forum RP, Discord and AI chat. Every character must be 18 or older.

The template

Name: [full name and what people call them]
Age: [18 or older]
Role: [job, rank or place in the story]
Appearance: [height, build, hair, one thing people remember]
Personality: [three traits and how they show]
Skills: [two or three things they are good at]
Flaw: [what gets them into trouble]
Relationships: [who matters to them and how]
Goal: [what they want right now]
Quirk: [a small habit that makes them feel real]

Replace everything in [brackets]. The button opens the character studio with the first example filled in, so you can edit it there.

Filled-in examples

Fantasy

Wren Halloway, hedge-witch

Skills and flaw are two sides of one trait here, which gives your partner something to push on.

Name: Wren Halloway
Age: 33
Role: Hedge-witch who sells charms for small problems
Appearance: Short and freckled, with a green scarf that is never the same green twice. Sleeves permanently stained with herbs.
Personality: Cheerful, blunt and a little unsettling. Says the quiet part out loud.
Skills: Charms, hedge-medicine, reading a stranger in one sentence.
Flaw: Takes payment in favours and forgets who owes her what.
Relationships: Her apprentice Pip, a crow named Dumpling, and a rival at the grand school who still writes.
Goal: Find out who has been leaving unmarked charms at the crossroads.
Quirk: Talks to her plants and waits for them to answer.
Sci-fi

Inés Calder, salvage pilot

The ship is a relationship too. Naming it on the sheet gives the story a third character.

Name: Inés Calder
Age: 31
Role: Salvage pilot who talks to her ship
Appearance: Lean, sun-browned from a childhood on the colony, a scar through one eyebrow and a flight jacket two sizes too big.
Personality: Easygoing, sharp-eyed, a poor loser. Jokes when afraid.
Skills: Piloting through debris, field repairs, bargaining with scrapyards.
Flaw: Cannot walk away from a wreck, even a dangerous one.
Relationships: Her ship Lantern, her old flight instructor, and you, her only crew.
Goal: Learn why the Kestrel colony went silent.
Quirk: Names every tool she owns and apologises to them when she drops one.
Romance

Ravi Anand, bar owner

A modern-day sheet needs less world and more habits. The flaw is what makes the slow burn slow.

Name: Ravi Anand
Age: 37
Role: Bar owner with one rule at closing time
Appearance: Tall and soft-spoken, rolled sleeves, a pencil behind his ear from his old life as an architect.
Personality: Easy, observant, gently teasing. Goes shy when the attention turns to him.
Skills: Reading a room, making a perfect drink from a vague description, listening.
Flaw: Answers every personal question with a question about you.
Relationships: His sister Anjali, his regulars, and one customer whose bad week he cannot stop thinking about.
Goal: Keep The Second Look open for another year, and ask you to stay for last call.
Quirk: Walks every last customer to their cab and pretends it is exercise.

Every character here is original and a fictional adult.

How to fill it in

  • Give every field a job

    If a line on the sheet never changes how the character acts, delete it. Eye colour rarely does. A flaw always does.

  • Pair a skill with a cost

    A character who is good at everything has nowhere to go. Pair each strength with something it costs them, and your partner gets hooks to play with.

  • Name the people

    Relationships with names (a sister, a crow, a rival) give a story ten places to go. Relationships described as "friends" give it none.

  • Keep the goal small and present

    A goal for this week plays better than a goal for a lifetime. You can always grow it as the story does.

In three steps

  1. Copy the sheet and fill in name, age (18 or older) and role. Keep it to a line each.

  2. Write personality, skills and flaw as a set: each strength should come with a cost.

  3. Finish with relationships, a current goal and one small quirk, then share the sheet with your partner or send it to the Onscene studio.

Then talk to them

On Onscene the character texts first and keeps a memory of what you tell them, which you can edit. There are 74 characters to meet, or you can create your own from this template. Guests can start free, packs start at $5 and monthly plans at $8. 18+.

Questions

What goes on a roleplay character sheet?
The basics that stay true through a story: name, age, role, looks, personality, skills, a flaw, the people in their life and a goal. Game stats are optional. For text roleplay, personality and relationships matter far more than numbers.
How is a roleplay sheet different from a character profile?
A sheet is built to be checked quickly mid-scene, so it is short and field-based. A profile is closer to a biography, with more room for history and reasons. If you want that longer form, try the character profile template.
Can I use this sheet for AI roleplay?
Yes. Paste it as the character description in most AI chat sites, or send it to the Onscene studio, which turns it into a character who texts first and keeps editable memory of what you tell them.
How many fields should I fill in?
All ten if you can, but a good sheet is mostly personality, flaw and goal. If you only have time for three, fill in those and add the rest as the story shows you who they are.
Does the character have to be an adult?
Yes. Every character on Onscene is a fictional adult, 18 or older. Write the age on the sheet, and write the rest of it as an adult would live.